Fishing in Palworld: Rods, the Minigame & What You Reel In
Fishing arrived in Palworld back in version 0.6.0 and it is still one of the most overlooked systems in the game — which is a shame, because the loot tables include Skill Fruit, weapon schematics, gemstones and thousands of Gold Coins, and a handful of Pals can only reasonably be obtained this way. This guide covers all six rods, how the minigame actually works, what each biome pays out, and the Pals that improve your odds.
The Six Fishing Rods
Rods differ in two ways: a modifier that widens the minigame bar (making catches easier) and durability (how long the rod lasts).
| Tier | Rod | Modifier | Durability |
|---|---|---|---|
| Beginner | Chillet Rod | ×1.0 | 120 |
| Beginner | Gumoss Rod | ×1.1 | 180 |
| Intermediate | Cattiva Rod | ×1.3 | 240 |
| Intermediate | Croajiro Rod | ×1.4 | 360 |
| Advanced | Pengullet Rod | ×1.8 | 480 |
| Advanced | Depresso Rod | ×1.9 | 720 |
The jump from Intermediate to Advanced is the meaningful one. The Pengullet Rod at ×1.8 is nearly twice as forgiving as a starter rod and lasts four times as long — if you intend to fish seriously, that is the upgrade to target.
How the Minigame Works

The loop is: find a fishing spot in a body of water, aim at a fish shadow, cast, and wait for the exclamation marks that signal a bite. Then the minigame starts.
Your goal is to keep the green bar behind the fish icon at all times, which slowly fills a small circle above the bar. You move the bar by holding left-click (or the right trigger on a controller) and releasing to let it fall back.
- Keeping the bar on target fills the circle.
- Losing the fish empties it completely and ends the attempt.
There is no partial credit — a slip near the end costs you the whole catch. That is why the rod modifier matters so much: a wider bar is far more forgiving of reaction time.
What You Can Catch
Fishing yields aquatic Pals — freshwater and saltwater variants, sorted into Beginner through Advanced and Master difficulty bands — and a substantial item pool that changes by biome.
| Biome | Notable loot |
|---|---|
| Grass zones | Small Pal Souls, Mega Spheres, medical supplies, weapon schematics, outfit blueprints, rubies, Skill Fruit |
| Forest zones | The above plus Giga Spheres, sapphires, higher-tier training manuals, expanded weapon and armor schematics |
| Desert zones | Medium Pal Souls, Hyper Spheres, emeralds, advanced training manuals, and 1,500 – 2,000 Gold Coins |
Drop rates across the tables range from about 0.002% up to 99.522% depending on the item and location, so the common materials are near-guaranteed and the schematics are genuine rarities.
Desert fishing is the money spot. At 1,500 – 2,000 Gold Coins per pull it is one of the more reliable income streams in the game, which matters when Palworld 1.0's endgame crafts run to millions — the Ancient Shield alone costs 10,000,000 Gold Coins.
Skill Fruit is the other prize worth naming. It teaches active skills directly, letting you patch coverage gaps on a high-Attack Pal rather than raising a second Pal for one matchup.
Fishing Ponds at Your Base
You do not have to fish personally. A Fishing Pond at your base, staffed with Handiwork-capable Pals, produces catches and item rewards on its own — the same passive-production logic as a Ranch.
This is also the only reasonable route to one of Palworld 1.0's new Pals: Polapup Terra appears as a "Big" catch from a Large Fishing Pond at a 3.66% rate, alongside its wild spawn in the desert island region at Level 55 – 60.
The Pals That Improve Your Odds

Several Pals carry fishing-related partner skills. Two of them are Palworld 1.0 additions:
- Solmora — Charming Fish. Ride it to travel across water, and while it is in your party it makes it easier to fish up talented Pals — a direct upgrade to your odds of hooking high-IV catches.
- Solmora Lux — Shocking Fish. The Electric variant does the same job, and while mounted it also converts your attacks to Electric and boosts Attack by 5–20%. Does not stack.
- Jelliette increases catch rates substantially, Gloopie slows capture gauge depletion, and Whalaska and its variants improve minigame performance.
If you are fishing for Pals rather than loot, keeping a Solmora in your party is the single highest-value change you can make — talented catches are the ones worth keeping and breeding.
A Practical Fishing Routine

- Get to an Advanced rod — the Pengullet Rod's ×1.8 modifier and 480 durability is the point at which fishing stops being frustrating.
- Carry Solmora or Solmora Lux for better odds on talented Pals.
- Fish the desert if you want gold, forests if you want Giga Spheres and sapphires.
- Build a Fishing Pond at base and staff it, so catches accumulate while you do something else.
- Keep the Skill Fruit. It is the cheapest way to fill an elemental gap in your best Pal's move set.
Practical tips
- Rod modifier is the whole game. A ×1.9 Depresso Rod is nearly twice as forgiving as a ×1.0 starter.
- Failing the minigame empties the circle entirely — there is no partial progress, so play the safe line rather than pushing.
- Desert fishing pays 1,500 – 2,000 Gold Coins, which is real money against 1.0's seven-figure crafts.
- A base Fishing Pond is passive income. Staff it with Handiwork Pals and collect on your way past.
- Fishing predates 1.0 (it arrived in 0.6.0), but its loot — Skill Fruit, schematics, Pal Souls — feeds directly into the 1.0 endgame.
Running your own Palworld 1.0 server
Fishing ponds are passive production, and passive production only pays off if the world keeps ticking. On a dedicated Palworld 1.0 server your ponds keep filling and your base keeps producing while you are logged off, so a session starts with rewards waiting rather than timers running. Full crossplay lets your group fish different biomes and pool the loot, and one-click backups and automatic updates keep everything safe through each patch.
Conclusion
Fishing is a quiet, high-value system in Palworld. Six rods run from the Chillet Rod (×1.0, 120 durability) to the Depresso Rod (×1.9, 720), and the modifier is what decides whether the minigame feels fair. The loot is worth the time: Skill Fruit, weapon schematics, gemstones, Pal Souls and 1,500 – 2,000 Gold Coins per desert catch. Carry Solmora or Solmora Lux to improve your odds of hooking talented Pals, build a Fishing Pond at base for passive returns, and remember that a Large Fishing Pond is one of only two routes to Polapup Terra.
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