Where to Find Every New Pal in Palworld 1.0 (Regions, Levels & Coordinates)

 

    Palworld 1.0 added dozens of new Pals and elemental variants, and most of them live in the two new regions — The World Tree and the Sunreach Sky Islands. This guide is the location index: which region each new Pal calls home, what level you will meet it at, and the exact map coordinates for every fixed Alpha whose spawn point is published. Bookmark the coordinate tables — those are the spawns you can farm on a loop.

 

Where the New Pals Live

 

Region Pals Level band
The World Tree 26 Lv 65 – 80
Sunreach / Sky Islands 13 Lv 63 – 78
Palpagos Islands (base map) 5 all levels
Volcanic regions 4 Lv 30 – 68
Desert regions 4 Lv 33 – 60
Other / special spawns 17 caverns, dungeons, recruiters

 

    The split tells you how to plan a hunting trip. The World Tree holds the bulk of the endgame roster and almost nothing below Level 65, so it is a single-destination trip once you are geared. The Sky Islands sit slightly lower at Lv 63 – 78 and are more spread out. Everything else is scattered across the original map at levels you have probably already outgrown.

 

The World Tree (26 Pals)

 

    The endgame region, and where you will spend most of your catching time:

 

    Dupin, Solmora, Dualith, Solenne, Venusa, Shaolong, Aegidron, Eidrolon, Mycora, Silvance, Loomen, Roujay, Dandilord, Renjishi, Solmora Lux, Eidrolon Ignis, Petallia Ignis, Moldron Cryst, Sibelyx Primo, Beakon Cryst, Celesdir Noct, Knocklem Ignis, Starryon Primo, Elgrove Cryst, Rayhound Cryst, Univolt Cryst.

A few specifics worth knowing before you go:

 

  • Shaolong — Lv 76 – 78, tied to spawner region worldtree_9_09_E. The highest-Attack Pal in the update.
  • Solenne — Lv 76 – 78 in worldtree_9_13_M. Handiwork Lv8, the best workbench Pal in 1.0.
  • Dandilord — makes its home at the Rotmist Root, appearing as the field boss Bewitching Lurker Dandilord at Lv 78. Exact coordinates are not yet published.
  • Univolt Cryst, Elgrove Cryst, Rayhound Cryst and Beakon Cryst all cluster in map cell worldtree_9_07_I at Lv 75 – 77 — one trip covers four Ice variants.
  • Venusa and Eidrolon Ignis spawn in worldtree_9_05_D and appear both day and night, so no need to time the hunt.

 

Sunreach / Sky Islands (13 Pals)

 

    Hoodle, Puffolt, Slowatt, Snock, Tropicaw, Bakemi, Dynamoff, Lapure, Lapiron, Souffline, Valentail, Gloopie Primo, Pierdon Cryst.

 

  • Souffline — Lv 63 – 70 at spawner skyisland_8_07_G_mountain.
  • Pierdon Cryst — the Sky Island glacier area (skyisland_8_01_A_meadow) at Lv 68 – 69.
  • Gloopie Primo — sky island zones, roughly Lv 65 – 66.
  • Bakemi — the Sunreach Skies plus the sky-island highland, mountain and forest zones at Lv 65 – 69.

 

Fixed Alpha Coordinates

 

 

These are the spawns you can return to. Everything here is a fixed encounter with a published map coordinate:

 

Pal Coordinates Level
Aegidron — Guardian of Luminous Trails -59, 756 Lv 79
Celesdir Noct — Beast of Chaos -60, 778 Lv 79
Renjishi — Scorching Ovation 56, 838 Lv 78 (wild Lv 80)
Moldron Cryst — Frigid Voyager -65, 816 Lv 78
Mycora — Cute as a Button -35, 731 Lv 75 – 77
Dualith — Twinhearted Azure Construct 15, 775 Alpha Lv 55
Dualith Noct — Twinhearted Violet Construct -1694, -948 Lv 70
Ophydia — Pure Bloom Dragon -590, -1478 Lv 69
Tetroise Primo — Sandsea Wardenstone -1082, -1320 Lv 60

 

 

Pal Coordinates Level
Eidrolon -489, -1521 Lv 65 – 69
Flaracle — Self-Serving Seer -244, -1520 Lv 65 – 69
Prixter Lux — Thunderboy -1314, -612 Lv 65 – 68
Slowatt — Shockingly Laid-Back -367, -1357 Lv 65 – 66
Snock -369, -1414 Lv 64 – 65
Dynamoff -308, -1523 Lv 63 – 69
Tetroise 435, 380 Lv 55
Pierdon 819, 467 Lv 42 – 46
Needoll 433, -711 Lv 31 – 34

 

    Notice the cluster around -59, 756 / -60, 778 / -65, 816 / -35, 731 / 56, 838. Five high-value World Tree Alphas — Aegidron, Celesdir Noct, Moldron Cryst, Mycora and Renjishi — sit within a short flight of each other. That is your farming circuit.

 

Pals Outside the New Regions

 

Not everything the update added lives in the endgame zones. A handful are early or mid-game catches on the original map:

 

  • Clovee — Hillside Cavern and Isolated Island Cavern at roughly Lv 3 – 9. One of the easiest catches in the game, and its partner skill grants +1 Gathering to every Base Pal.
  • Tanzee Ignis — across the Palpagos Islands day and night at Lv 10 – 12, with 27 spawn points per cycle.
  • Wispaw — nocturnal, Lv 11 – 12. Hunt after dark.
  • Pupperai — a normal spawner puts it at Level 2 – 4, ideal for a first-hour capture.
  • Elgrove — Sanctuary 1 Forest and the Yellow F area at Lv 24 – 26.
  • Skutlass — coastal spawns (orange_I_coast) at Lv 30 – 34.
  • Snugloo — found via the Pal Recruiter across Desert_Snow, Forest_Volcano, Sakurajima and DarkIsland.
  • Needoll Noct — Desert_orange_Cnight only, Lv 33 – 36.
  • Woolipop Terra — the desert island region (desertisland_3) at Lv 55 – 60.
  • Skutlass Ignis — Volcano Island (volcanoiskand_2) at Lv 40 – 44.
  • Moldron — scales across volcanic regions: volcano_orange_C / D at Lv 32 – 38volcanoiskand_1 at Lv 65 – 68.
  • Snock Lux — dungeon-only, Lv 74 – 76.

 

Pals With No Documented Spawn

 

    Three of the update's Pals have no published wild spawn data at all, which is worth knowing before you waste an evening looking:

 

  • Panthalus — no wild spawn locations documented. Both the Palpagos Islands and The World Tree show zero spawns for day and night; it exists as tribe variants instead.
  • Silvance — shows map icons for both regions, but every location count on its Paldeck page currently reads "(0)", so no coordinates or Alpha level are available.
  • Lapure and Lapiron — both described as sky-dwelling, but without published coordinates.

 

The Efficient Hunting Route

 

 

  1. Clear the low-level stragglers early — Pupperai, Clovee, Wispaw and Tanzee Ignis are all catchable in the first few hours and two of them carry useful base buffs.
  2. Mid-game sweep — Elgrove, Skutlass, Needoll, Pierdon, Moldron and Skutlass Ignis, all in the Lv 24 – 46 band.
  3. Sky Islands pass — thirteen Pals in the Lv 63 – 70 band, most of them clustered in named sky-island zones.
  4. World Tree circuit — the five clustered Alphas first (Aegidron, Celesdir Noct, Moldron Cryst, Mycora, Renjishi), then sweep worldtree_9_07_I for the four Ice variants.

 

Practical tips

  • Bring the counter element. World Tree Pals sit at Lv 75 – 80 with real health pools, and a 2× matchup roughly halves the time it takes to get one into capture range.
  • Fixed Alphas respawn; wild spawns do not reliably. Build your route around coordinates, not sightings.
  • Several Pals appear at two very different level bands — Moldron at Lv 32 and again at Lv 65, Rayhound Cryst early and in the World Tree. Catch the low-level version if you only want the Paldeck entry.
  • Night-only Pals (Wispaw, Needoll Noct) simply will not spawn during the day. Check before you travel.
  • Internal zone codes like worldtree_9_07_I come straight from the game's spawn data. They are not shown in-game, but they tell you which Pals share a spawn cell — and therefore which you can catch in one trip.

 

Running your own Palworld 1.0 server

 

    Working through a catch list this long is a project, and it goes far better when the world is always there. A dedicated Palworld 1.0 server keeps your map, bases and Alpha spawns live 24/7, so you can pick up a hunting route in short sessions instead of waiting for a host to come online. Full crossplay means your group can split the map — someone sweeps the Sky Islands while someone else farms the World Tree circuit — and one-click backups and automatic updates keep a hard-won roster safe through every patch.

 

Conclusion

 

    Most of Palworld 1.0's new Pals live in two places: 26 in The World Tree at Lv 65 – 80, and 13 in the Sunreach Sky Islands at Lv 63 – 78. The single most useful thing in this guide is the coordinate cluster around -59, 756, where Aegidron, Celesdir Noct, Moldron Cryst, Mycora and Renjishi all sit within a short flight of each other — the best farming circuit in the update. Keep in mind that Panthalus and Silvance have no documented wild spawns at all, so no amount of searching will turn them up.

 

    Want your hunting routes available around the clock? Rent a Palworld server at gamever.io — instant setup, one-click backups and updates, full crossplay and 24/7 uptime. Start with a free trial and use promo code WELCOME.

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