115 Fishing Spots in Palworld, and Why the Region Decides Your Odds

Palworld has 115 fishing spots, and each region rolls on its own table. Those tables are not the same size — they range from 36 entries in Grass01 to 104 in Forest02 — which means where you fish decides your odds far more than how you fish. And the smallest table is in the starting region.
The Numbers Behind Fishing

| Regional table | Entries |
|---|---|
| Grass01 | 36 |
| Desert01 | 61 |
| Snow01 | 66 |
| Forest01 | 73 |
| Sakurajima02 | 76 |
| Desert02 | 79 |
| Sky Island02 | 84 |
| Grass02 | 86 |
| Dark Island02 | 103 |
| Forest02 | 104 |
115 fishing spots sit across those tables on the world map.
The pattern matches every other loot system in the game: later regions have bigger tables. Grass01 at 36 is the starting area; its second-tier version Grass02 has 86. As our loot table guide covers, bigger tables mean worse odds on any single item.
So Grass01 has the best per-item odds of any fishing table in Palworld — nearly three times better than Forest02 for anything the two share.
Forest02 and Dark Island02, at 104 and 103 entries, are the widest pools and the thinnest chances.
Treasure Fishing Is Separate

| Treasure Fishing table | Entries |
|---|---|
| Sakurajima Treasure Fishing | 54 |
| Sky Island Treasure Fishing | 53 |
| Dark Island Treasure Fishing | 51 |
Three regions have a second fishing pool, sitting alongside their ordinary one — exactly mirroring how those same three regions have both a dungeon table and a treasure table.
And these treasure tables are roughly half the size of the ordinary ones. Dark Island02 is 103 entries; Dark Island Treasure Fishing is 51. Better odds, different contents.
The three are unusually close in size — 51, 53 and 54 — which suggests a deliberately uniform design rather than the wide spread seen in the ordinary tables.
So an endgame region offers four distinct pools: a dungeon table, a treasure table, a fishing table and a treasure fishing table. Knowing which one holds what you need is the whole game.
Where to Fish for What

Grass01's 36-entry table is the best place to farm anything it contains. Its published rates:
| Item | Rate |
|---|---|
| Small Pal Soul | 14.568% |
| Ancient Pal Manuscript | 5.827% |
| Copper Key | 5.827% |
| Mega Sphere | 5.827% |
The Ancient Pal Manuscript at 5.827% is the notable entry — fishing is a source of it, which is not obvious from anywhere in the game.
Compare those rates to a dungeon and fishing looks weak, since a Grass01 dungeon gives Small Pal Souls at 42.379%. Fishing is not a Pal Soul farm. Its value is the items that appear here and not elsewhere.
And the single biggest lever is a Pal, not a location. As our fishing partner skills guide covers, Jelliette increases items obtained from fishing by 55~95% — which multiplies whatever the table gives you, at no technology cost.
Stack the two effects. Fish the smallest table containing what you want, with Jelliette in your party, and you are getting the best available odds multiplied by nearly double the yield. That combination is worth far more than moving to a higher-tier region.
Do not assume later is better. Forest02's 104 entries hold more variety, but if you want something Grass01 also has, the starting region is where to get it.
Practical tips
- 115 fishing spots, split across regional tables of 36 to 104 entries.
- Grass01 at 36 entries has the best per-item odds in the game.
- Forest02 (104) and Dark Island02 (103) are the widest and thinnest.
- Three regions also have Treasure Fishing tables at 51–54 entries.
- An endgame region has four distinct loot pools, not one.
- Grass01 gives Ancient Pal Manuscript at 5.827% — a non-obvious source.
- Fishing is not a Pal Soul farm — dungeons give them at 42.379%.
- Jelliette adds 55~95% items and costs no technology. Always bring one.
Running your own Palworld 1.0 server
Fishing is the low-attention activity somebody runs while the rest of the group builds or mines — which only works when everyone shares one persistent world. A gamever Palworld server keeps that world live with full crossplay, automatic updates and one-click backups.
Conclusion
Palworld has 115 fishing spots, and each region rolls on a table of its own — from Grass01's 36 entries up to Forest02's 104. Since odds scale inversely with table size, the starting region has the best per-item chances in the game, nearly three times better than the largest table for anything the two share. Three regions carry a second Treasure Fishing pool at 51 to 54 entries, roughly half the size of their ordinary tables, which means an endgame region actually offers four distinct loot pools. Grass01's published rates include Small Pal Soul at 14.568% and the Ancient Pal Manuscript at 5.827% — the latter a genuinely non-obvious fishing source. Fishing is not the way to farm Pal Souls, since a dungeon gives them at 42.379%. And the largest single improvement available is not a location at all: Jelliette increases items obtained from fishing by 55~95% for no technology cost, so bring one and fish the smallest table that has what you want.
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