Valheim Raw Fish: Stats, Cooking, and What It Crafts Into

Raw Fish on a plate next to a Cooking station in Valheim

 

    Raw Fish is a Material-type item in Valheim, and its own in-game description is refreshingly plain: "A good catch." It's not eaten directly — it's a crafting intermediate that sits between the fish you reel in and the Cooked Fish you actually put in your belly. This article walks through the item's own stat block, how it's obtained, what it turns into when cooked, and every documented crafting recipe that touches it — all pulled directly from the game's own item data, with anything the source didn't specify called out plainly rather than guessed at.

 

What Raw Fish Is

 

    According to the item's own infobox data, Raw Fish carries these stats:

 

  • Description: "A good catch."
  • Item ID: FishRaw
  • Type: Material
  • Source: Fishing rod
  • Usage: Crafting
  • Weight: 1.0
  • Stack size: 20
  • Teleportable: Yes

 

    Do the arithmetic on that stack: a full inventory slot of 20 Raw Fish weighs 20 × 1.0 = 20.0 weight total. Because the teleport field reads "Yes" for this item, that full stack can go through a portal with you — a small but concrete detail worth knowing if you're stockpiling fish for a cooking run at a different base.

 

Fishing rod catching fish at the edge of the water

 

How You Get Raw Fish

 

    The source is explicit about the two-step path here, and it's worth quoting rather than paraphrasing: "Raw fish can be made from any caught fish at a Food preparation table. It can be cooked into Cooked fish using a Cooking station." Catching the fish itself works two ways, per the same source: "Fish can be caught with a Fishing rod using Fishing bait or by picking up fish that have become stranded out of water."

 

    So the chain is: catch a fish (rod + bait, or grab one stranded on land) → process it at a Food preparation table into Raw Fish → cook that Raw Fish at a Cooking station into Cooked Fish.

 

    One gap worth flagging plainly: the source's "Availability" section for Raw Fish is only a hatnote pointing to a separate "Fish § Quality" page section, with no actual quality-tier or species content carried into the data pulled for this article. Which specific fish species convert into Raw Fish, and any quality-grade mechanics tied to that, are undocumented here — this article doesn't guess at that list.

 

Cooking Raw Fish into Cooked Fish

 

    The infobox for the cooked version lists it under the title "Cooked fish," with its own separate stat block:

 

  • Description: "A tasty side of smoked fish."
  • Item ID: FishCooked
  • Type: Food
  • Source: Cooking station
  • Usage: Crafting, Eating
  • Weight: 0.5
  • Stack size: 20
  • Teleportable: Yes
  • Materials required: Raw fish x1
  • Health: 45
  • Stamina: 15
  • Duration: 1200
  • Healing: 2 hp/tick

 

    Two arithmetic points worth spelling out rather than eyeballing. First, weight: a full stack of 20 Cooked Fish is 20 × 0.5 = 10.0 weight, exactly half of the 20.0-weight stack of Raw Fish it was cooked from — cooking cuts the carried weight of that stack in half. Second, duration: the source lists 1200 for the food's duration field; if that figure is in seconds (the game's usual food-duration unit), 1200 ÷ 60 = 20 minutes of active buff time per fish eaten. The source data doesn't itself label the unit, so that conversion is shown as a computed possibility, not stated as confirmed.

 

Cooked Fish food item ready to eat

 

What Raw Fish and Cooked Fish Craft Into

 

    Raw Fish itself feeds two documented outcomes, quoted directly from the source: it can become "Cooked fish," or turn into "Coal, if left on a Cooking station for too long" — a real risk if you walk away from an active Cooking station.

 

    Cooked Fish then feeds further recipes: the source lists "Fish wraps" and "Sailor's bounty" as items crafted from it. The source also draws an explicit contrast worth quoting rather than softening: "Unlike most other foods made from meat, Raw fish has to be cooked on a Cooking station first to be crafted into other foods." In other words, you can't skip straight from a caught fish to Fish wraps or Sailor's bounty — the Cooking station step is mandatory for this particular item, per the source's own wording.

 

Food preparation table and Cooking station setup

 

Keep an eye on the Cooking station once Raw Fish is on it — the source is explicit that leftover fish turns to Coal if left too long. Stock Fishing bait before a fishing trip, since that's the documented method alongside picking up stranded fish. And remember the stack math: a full 20-stack of Raw Fish is heavier (20.0) than the same 20-stack once cooked (10.0), so cook before a long portal-free hike if weight is tight.

 

Running your own Valheim server

 

    If you and your crew are fishing, cooking, and stocking a shared larder, a dedicated Valheim server keeps that food chain running whether or not the host is online — everyone can farm bait, catch fish, and manage Cooking stations from anywhere. Server-side, this is exactly the kind of setup where config files, launch arguments, and admin commands matter more than any single food item: getting the world settings, crossplay, and mod configuration right up front saves headaches later. Set one up in minutes and support up to 10 players — free with code WELCOME.

 

Conclusion

 

    Raw Fish is a small, single-purpose item: caught fish becomes Raw Fish at a Food preparation table, Raw Fish becomes Cooked Fish at a Cooking station (with a mandatory cooking step this item can't skip), and each stage has its own documented weight, stack size, and stats — 20.0 weight for a full stack of Raw Fish, 10.0 for the same stack once cooked, and a 45-health, 15-stamina, 2-hp/tick-healing food waiting at the end of that chain. What isn't documented in the source — specific fish species and any quality-tier mechanics — is flagged here rather than filled in with a guess.

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