Valheim 1.0's Bloodgold Ammunition and the Ember Charge Bomb

Valheim's 1.0 update, subtitled "Deep North," exits Early Access and adds a full new armory line built around a metal called Bloodgold. Iron Gate's own 1.0 release post names four Bloodgold ammunition items — Bloodgold Arrow, Bloodgold Bolt, Bloodgold Missile, and Bloodgold Payload — plus a new bomb, the Ember Charge, but the patch notes stop at names and groupings. No damage figures, blast radius, crafting costs, or drop rates are published anywhere in that source, and this article treats every one of those numbers as undocumented rather than guessing at a plausible-sounding figure. If you've searched for "Bloodgold Arrow damage" or similar and found nothing concrete, that's not a gap in your research — it's a gap in what Iron Gate has released so far.
The four Bloodgold ammunition types
The official 1.0 announcement lists the ammunition line by name only: Bloodgold Arrow, Bloodgold Bolt, Bloodgold Missile, and Bloodgold Payload. Four names, four implied delivery methods — an arrow for bows, a bolt for crossbows, and "Missile" and "Payload" reading like siege- or launcher-class ammunition by naming convention alone. That reading is an inference from the names themselves, not a claim from the source; the patch notes don't specify which weapon fires which round, what damage type each one carries, or how many you craft per batch. Until the wiki or a datamine fills that in, treat the four names as confirmed and everything else about them as open.
The Ember Charge bomb

Alongside the four ammunition items, the same release post introduces the Ember Charge as "a new bomb added in 1.0." That's the entire description Iron Gate has published for it at launch — no blast radius, no structure-damage multiplier, no throw range, no crafting recipe. Existing Valheim bombs (like the older black-powder-based explosives) give a rough category for what "bomb" means in this game, but nothing in the 1.0 notes ties the Ember Charge's numbers to any of those older items, so this article doesn't assume it inherits their stats.
Where Bloodgold comes from

The 1.0 notes tie all four ammunition types back to one material: Bloodgold, described as the new Deep North metal that also feeds Nord weapons. In other words, Bloodgold isn't ammunition-exclusive — the same refined metal that becomes a Bloodgold Arrow or a Bloodgold Payload is also what the Nord weapon set is built from, which makes it a shared bottleneck resource for both your ranged loadout and your melee/weapon upgrades once you're operating in Deep North. The source doesn't publish an ore-to-ingot ratio, a smelter requirement, or a farming location beyond "Deep North," so plan for a Bloodgold grind without a confirmed yield rate to budget against yet.
Deep North and the 1.0 release

Bloodgold and its ammunition line ship as part of Valheim 1.0, subtitled "Deep North," released 2026-09-09 by Iron Gate Studio — the update that formally takes the game out of Early Access, with Deep North serving as the game's final biome. That framing matters for expectations: this is endgame-tier content releasing at the same moment as the full 1.0 launch, so the absence of granular stats in the announcement post is typical of a headline reveal, not a sign the numbers don't exist in the game files. A wiki page or community datamine filling in the missing figures is a matter of when, not if — it just hadn't happened as of this article's source.
Don't treat "Bloodgold Missile" or "Ember Charge" search results claiming specific damage numbers as settled fact yet — cross-check any number you find against Iron Gate's own patch notes or in-game tooltips before repeating it, since the official 1.0 announcement itself doesn't publish those figures. Budget Bloodgold farming time for both the ammunition line and Nord weapons, since the notes describe them sharing the same material. And if you're heading into Deep North for the first time, expect an endgame-tier biome, not an early-game detour — it's named as the game's final biome in the same release.
Running your own Valheim server
A 1.0 Deep North push is exactly the kind of content that benefits from a dedicated server instead of a single hosted world — you and your group can run it around your own schedule, keep the world persistent while people log in and out to farm Bloodgold, and tune server-side settings (raid frequency, resource rates, PvP) through the standard config file and launch arguments without touching anyone's local save. None of that requires a stats sheet for the Ember Charge or the new arrows to already exist; server settings govern pacing and rules, not individual item numbers.
Get your own Valheim server running before your group's next Deep North push, with free time using code WELCOME.
Conclusion
Valheim 1.0's Bloodgold ammunition line is confirmed by name — Bloodgold Arrow, Bloodgold Bolt, Bloodgold Missile, Bloodgold Payload — alongside the new Ember Charge bomb and the shared Bloodgold material that also feeds Nord weapons. What isn't confirmed yet, in Iron Gate's own release notes, is any number attached to any of it: no damage, no blast radius, no crafting quantities, no drop rates. That's the accurate state of public information on launch day, not an oversight in this article — check back against the official patch notes or an updated wiki entry before you build a Deep North loadout around a specific figure you saw somewhere else.
