The World Tree Loot Tables in Palworld: 7,000 Gold Guaranteed, and Nine Gems at 4.5%

The World Tree runs two separate loot tables — a 29-entry treasure table and a 21-entry overworld drop table — and between them they are the richest containers in Palworld. The treasure table pays 7,000 to 7,500 Gold Coin at 100%, drops an Ancient Sphere at 20.513%, and carries all nine Radiant Gems at 4.513% each.
The Treasure Table

WorldTree_Treasure carries 29 entries. The headline ones:
| Drop | Quantity | Rate |
|---|---|---|
| Gold Coin | 7,000 – 7,500 | 100% |
| Ancient Sphere | 1 | 20.513% |
| Gold Key | 1 | 16.41% |
| Deluxe Bait | 2–4 | 13.75% |
| Beam Scatter / Plasma Rifle / Beam Launcher Ammo | 1–3 | 13.402% each |
| Ancient Sphere | 1–3 | 13.402% |
| Nutrient Tonic | 1–2 | 13.402% |
| Training Manual (XL) | 1–2 | 12.371% |
| Ancient Civilization Core | 1–3 | 12.371% |
| Alluring Bait | 2–4 | 11.25% |
| Training Manual (L) | 2–3 | 8.247% |
The 7,000–7,500 Gold Coin at 100% is the largest guaranteed payout on any table in this series — nearly double the Sky Island dungeon's 3,500–4,000 and seven times the starting region's 1,000. There is no roll on it.
Ancient Spheres appear twice, at 20.513% for one and 13.402% for one to three. Combined, that is roughly a 34% chance of an Ancient Sphere per chest — the sphere with capture power 64, against the basic Pal Sphere's 7. For anyone still catching high-level Pals, that alone justifies the trip.
Training Manual (XL) at 12.371% is worth flagging against the Mimog route: an XL is 100,000 Pal EXP, and one chest in eight gives you one or two.
Nine Radiant Gems, One Rate
Every one of the nine elemental Radiant Gems appears at exactly 4.513%:
Water, Electric, Ground, Grass, Fire, Ice, Dragon, Dark and Neutral.
Nine identical rates means the table does not favour any element — you cannot farm here for a specific gem more efficiently than for any other. Multiplied out, there is roughly a 40.6% chance of some Radiant Gem per chest, but only a 4.513% chance of the one you actually need.
If you want a particular element's gem, the Pal drop tables that guarantee them at 100% are strictly better. This table is for players who want gems generally, or who are here for the gold anyway.
The Ancient Relic Ladder

The five relic tiers decay in a near-perfect halving:
| Relic | Quantity | Rate |
|---|---|---|
| Decayed Ancient Relic | 1–3 | 8.205% |
| Dormant Ancient Relic | 1–3 | 4.103% |
| Gorgeous Ancient Relic | 1–3 | 2.051% |
| Glowing Ancient Relic | 1–3 | 1.026% |
| Glistening Ancient Relic | 1–3 | 0.513% |
Each tier is exactly half the one above it, and every tier drops 1–3 rather than scaling the quantity down. That is a friendlier structure than the ÷5 schematic ladders elsewhere in the game — a Glistening relic is 16 times rarer than a Decayed one, not 125 times.
Total relic chance per chest is about 15.9%, and since the quantity band is identical at every tier, a lucky roll at the top is worth the same count as a common one at the bottom.
The Overworld Drop Table

WorldTree_Drop_1 is a separate 21-entry table for overworld drops rather than chests, and it is built differently:
| Drop | Quantity | Rate |
|---|---|---|
| Mythical Wood | 1–5 | 18.657% |
| Paloxite | 1–5 | 18.657% |
| Small Pal Soul | 1–3 | 18.657% |
| Medium Pal Soul | 1–2 | 17.413% |
| Large Pal Soul | 1–2 | 13.682% |
| Decayed Ancient Relic | 1 | 3.21% |
| Dormant Ancient Relic | 1 | 1.605% |
| Sol Sphere | 1–3 | 1.244% |
| Gorgeous Ancient Relic | 1 | 0.802% |
| Ancient Sphere | 1–3 | 0.373% |
Three entries tie at exactly 18.657% — Mythical Wood, Paloxite and Small Pal Soul — which makes this the best source in the game for the two World Tree building materials.
The Pal Soul ladder here is unusually flat: 18.657%, 17.413% and 13.682% for Small, Medium and Large. Most tables make Large Souls dramatically rarer; here a Large Pal Soul is only about 27% less likely than a Small one, which makes World Tree overworld farming a genuinely efficient soul route.
Note the reversal on spheres: the treasure table gives Ancient Spheres at 20.513% while this drop table gives them at 0.373%. Chests are for spheres; drops are for materials.
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Conclusion
The World Tree runs two tables. WorldTree_Treasure (29 entries) pays 7,000–7,500 Gold Coin at 100% — the largest guaranteed payout anywhere, nearly double the Sky Island dungeon — plus Ancient Spheres at 20.513% and again at 13.402% for a combined ~34% per chest, a Gold Key at 16.41%, and Training Manual (XL) at 12.371%. All nine Radiant Gems sit at exactly 4.513%, so the table has no elemental preference: about 40.6% for some gem, 4.513% for the one you want. Its Ancient Relic ladder halves cleanly — 8.205, 4.103, 2.051, 1.026, 0.513 — with every tier dropping 1–3, making a Glistening relic 16 times rarer than a Decayed one rather than the 125× of the schematic ladders. WorldTree_Drop_1 (21 entries) is the material table instead: Mythical Wood, Paloxite and Small Pal Soul all tie at 18.657%, and its Pal Soul ladder is unusually flat at 18.657 / 17.413 / 13.682, making Large Souls only about a quarter less likely than Small ones. The two tables invert on spheres — 20.513% in the chest against 0.373% in the drop — so chests are for spheres and drops are for materials.
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