The Lox in Valheim: 1,000 Health, Weak to Fire, and You Can Tame It

The Lox is the Plains' great shaggy tank: 1,000 health, resistant to Blunt, Frost and Slash, and hitting for 130 Slash on a bite. It is also tameable, which makes it the largest animal you can domesticate in Valheim — and taming one converts the biome's most dangerous wandering threat into a source of the best leather in the game.
On sourcing. Iron Gate do not publish system documentation. The figures below come from the community wikis and can change with any patch.
The Numbers

| Field | Value |
|---|---|
| Location | Plains |
| Faction | Plains |
| Health | 1,000 |
| Weak to | Fire |
| Resistant to | Blunt, Frost, Slash |
| Immune to | Spirit |
| Stagger threshold | 30% |
| Tameable | Yes — rideable with a Lox saddle |
| Spawns | Anywhere in Plains, limit 3, no star variants |
| Drops | Lox meat 4–5, Lox pelt 2, Lox trophy 10% |
Three resistances covering Blunt, Frost and Slash is a serious defensive profile, and it rules out the mace, the sword and the frost weapons in one line. What is left is Pierce and Fire — Pierce because it is absent from the resistance list, and Fire because it is the published weakness.
That makes the Lox one of the few Plains creatures where damage type genuinely matters, in a biome where the Fulings resist nothing at all.
Its Two Attacks
| Attack | Damage |
|---|---|
| Bite | 130 Slash |
| Stomp | 120 Blunt, 100 Chop, 100 Pickaxe — 2.5 m radius, every 12 s, within 6 m |
130 Slash from the bite is among the hardest single hits in the game outside a boss, and the stomp carries 100 Chop and 100 Pickaxe — the full structural damage package. A wild Lox that wanders into your Plains outpost will take it apart.
The 30% stagger threshold is the practical opening: 300 damage staggers a Lox, which is a real investment but reachable with a Fire-enchanted or Pierce weapon against a creature that is not resisting either.
Taming Is the Point

The Lox is tameable, and it is the largest creature in the game that is. A tamed Lox is:
- A 1,000-health ally with a 130 Slash bite, which is more health than most things that will attack your base. A saddled Lox still attacks nearby enemies when you are not steering it.
- A breeding source for Lox meat at 4–5 and Lox pelt at 2 per animal, without further combat.
- A mount — but only with a Lox saddle, equipped by assigning it to a hotkey and using it near the animal.
The riding perk is the one worth the whole project. A ridden Lox is not slowed by your equipped armour, and — the part that changes how you play — it completely ignores your carried weight. A Lox will move and even sprint while you are encumbered, which is otherwise the state that disables running, jumping, blocking and dodging entirely. It carries 240 points of stamina, draining at roughly a player's sprint rate, and the Riding skill raises both speed and efficiency.
Breeding has four conditions: the Lox must be happy and well-fed with Cloudberries, Flax or Barley, there must be another Lox within 8 metres, there must be no more than 4 Lox within 20 metres, and it must not be tagged as a juvenile.
Taming a creature that hits for 130 and has 1,000 health is not a gentle process, and the danger is entirely in the penning — a Lox in an enclosure it can reach you through is a Lox that will. (For the taming procedure itself, see How to Tame Lox in Valheim; this page is about what the animal is and what riding one gives you.)
Why Fire Specifically
The Lox's weakness to Fire pairs awkwardly with where it lives. The Plains is open, dry grassland — the biome where fire spreads — so using fire against a Lox near anything you built carries a real risk of a wider problem.
That is a genuine tactical constraint rather than a theoretical one. Fight Lox away from your base and away from your crops, or accept the Pierce route, which is slower but does not set the field alight.
Frost is the trap. The Lox resists it, and Frost is otherwise a strong generalist damage type in Valheim — so a Frostner user arriving in the Plains will find their best weapon reduced against the biggest thing in it.
Where It Fits in the Plains

The Plains roster is unusual in that most of it does not care what you hit it with. Fulings and Fuling Berserkers have completely empty weakness and resistance tables, and the Deathsquito has neither a weakness nor a resistance either.
The Lox breaks that pattern, and so does the Growth in the tar pits — weak to Blunt and Fire, resistant to Frost. So the biome divides cleanly:
| Creature | Damage type matters? |
|---|---|
| Fuling, Berserker, Shaman | No — nothing resisted, nothing weak |
| Deathsquito | No — nothing resisted, nothing weak |
| Lox | Yes — resists Blunt, Frost, Slash; weak to Fire |
| Growth | Yes — resists Frost, Pierce, Slash; weak to Blunt, Fire |
Fire is the common answer to both of the ones that care. If you are packing one elemental option for the Plains, make it Fire — it is the Lox's weakness and the Growth's weakness, and neither Fulings nor Deathsquitos resist it.
Running your own Valheim server
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Conclusion
The Lox has 1,000 health, resists Blunt, Frost and Slash, is immune to Spirit, and is weak to Fire — a profile that rules out maces, swords and frost weapons in a single line and leaves Pierce and Fire as the routes. It bites for 130 Slash and stomps for 120 Blunt with 100 Chop and 100 Pickaxe, so a wild one near your outpost is a structural problem as well as a personal one, and its 30% stagger threshold means 300 damage opens it up. It is tameable — the largest creature in the game that is — which converts it into a 1,000-health ally that still fights for you unsteered, a renewable source of 4–5 Lox meat and 2 Lox pelt, and, with a Lox saddle, a mount that ignores your carried weight entirely and will sprint while you are encumbered, on 240 points of stamina. The one tactical catch is that its weakness is Fire and it lives in dry open grassland, so fight it away from anything you value. And within the Plains it is one of only two creatures where damage type matters at all: Fulings, Berserkers, Shamans and Deathsquitos all have empty resistance tables, leaving the Lox and the tar-pit Growth as the exceptions — both of which answer to Fire.
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