Kerauno in Palworld: Orserk's Exclusive Skill — Two Sources, One 2.5x Gap

Kerauno is an Electric-type "Shot" active skill in Palworld, and it belongs to exactly one Pal family. According to paldb.cc, it hits for Power 250 on a 12-second cooldown with an Electrify status of magnitude 100. According to palworld.wiki.gg, the same skill is Power 100 on a 30-second cooldown with 100% Electrify chance. Those aren't rounding differences — both figures move by almost exactly the same 2.5x factor, and this article lays out both sets of numbers rather than picking one silently.
What Kerauno Does
Kerauno's internal code name is Unique_ThunderDragonMan_ThunderSwordAttack, per paldb.cc — what that naming implies about the skill's development, if anything, isn't documented in the source. Its in-game description, quoted verbatim from paldb.cc: "Summons a spear of lightning while leaping into the air before throwing it at an enemy."
Kerauno's category is listed as "Shot", meaning it's a projectile-based active skill rather than a melee or area cast. Per palworld.wiki.gg's notes, the skill's behavior also changed over time: prior to patch 0.1.5.0, Kerauno dealt only direct single-target damage; that patch added secondary electric bolts emanating from the target, giving it an area-of-effect component it didn't originally have. That patch-history detail comes from wiki.gg only — paldb.cc's entry doesn't mention a version history for the skill.
The Numbers, Per paldb.cc

Treating paldb.cc as the primary source, here's the full stat block:
| Field | Value |
|---|---|
| Element | Electric |
| Category | Shot |
| Power | 250 |
| Cooldown | 12 seconds |
| Status effect | Electrify, magnitude 100 |
| Effect type | Electrical |
| Max range | 5000 |
That max-range figure of 5000 is stated as a raw number by paldb.cc without a stated unit (meters, game-engine units, or otherwise) — the source doesn't specify, and this article isn't going to guess which it is. Read it as a relative figure for comparing Kerauno against other Shot skills, not as a real-world distance.
The Source Conflict

This is the part most single-source guides skip. palworld.wiki.gg lists Kerauno at Power 100, on a 30-second cooldown, with a 100% Electrify chance — and describes the skill as a "blade of lightning" rather than paldb.cc's "spear of lightning."
Lined up directly:
| paldb.cc | palworld.wiki.gg | |
|---|---|---|
| Power | 250 | 100 |
| Cooldown | 12s | 30s |
| Electrify | Magnitude 100 | 100% chance |
| Description | "spear of lightning" | "blade of lightning" |
Doing the arithmetic rather than eyeballing it: 250 ÷ 100 = 2.5, and 30 ÷ 12 = 2.5. Both Power and Cooldown move by the identical 2.5x multiplier between the two sources — a pattern too consistent to be a simple typo on one field, though this article can't determine from the JSON which source (if either) reflects the current live patch. On the Electrify line, the two sources aren't even measuring the same thing: paldb.cc gives a magnitude (a buildup value), wiki.gg gives a percentage chance — so that row isn't a straightforward numeric conflict, it's two different metrics for the same status effect, and neither source's methodology is documented here.
Which number is correct for your current game version is undocumented in the facts available for this article. If Power/cooldown accuracy matters for your build, verify Kerauno's numbers in-game before relying on either source.
Who Can Actually Learn It

Per paldb.cc, Kerauno is exclusive to Orserk, learned at Level 1 — it's innate to the Pal rather than something you grind toward. The same source lists it as also available to two Orserk variants: Roaring Thunder Orserk, and the crossover pairing Brothers of the Eternal Pyre Soul Leader Axel & Orserk. All three learn it at Level 1.
Beyond exclusivity, palworld.wiki.gg states that Kerauno is not learnable via skill fruit — meaning there's no fruit that lets you teach Kerauno to a different Pal. Paldb.cc's entry doesn't independently confirm or deny this, so it's attributed to wiki.gg alone. Practically: if you want Kerauno on your team, you need Orserk (or one of its two listed variants) specifically — there's no workaround through the fruit system as documented.
Practical tips
- Kerauno is exclusive to Orserk, Roaring Thunder Orserk, and Brothers of the Eternal Pyre Soul Leader Axel & Orserk — learned at Level 1 on all three.
- Not learnable via skill fruit, per palworld.wiki.gg — there's no way to teach it to another Pal.
- paldb.cc's numbers: Power 250, 12s cooldown, Electrify magnitude 100, max range 5000.
- palworld.wiki.gg's numbers: Power 100, 30s cooldown, 100% Electrify chance — both figures a consistent 2.5x off from paldb.cc's.
- Per wiki.gg, patch 0.1.5.0 added a secondary AoE electric-bolt effect that didn't exist before.
- Kerauno is a "Shot"-category skill — a leap-and-throw lightning spear/blade, not a melee swing.
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Conclusion
Kerauno is a Level-1, Electric-type Shot skill exclusive to Orserk (and its Roaring Thunder and Brothers of the Eternal Pyre variants), not obtainable through skill fruit. Its exact numbers depend on which source you trust: paldb.cc says Power 250 on a 12-second cooldown, palworld.wiki.gg says Power 100 on a 30-second cooldown — a gap that works out to a consistent 2.5x on both figures, plus a differently-measured Electrify effect (magnitude vs. percentage chance). Per wiki.gg, patch 0.1.5.0 also added a secondary area-of-effect bolt that the skill didn't originally have. Until the discrepancy is resolved, treat paldb.cc's numbers as the primary reference here and verify in-game if precision matters for your build.
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