How to Use an FTP Client with Your Palworld Server

A Palworld base with pals working

 

    The gamever panel handles most things through buttons, but sometimes you want direct file access — to copy a save, edit the config, or move a world between servers. That's what FTP is for. This guide shows where to find your FTP details, how to connect with a client like FileZilla or WinSCP, where your Palworld files live, and how to upload and download without corrupting anything.

 

Step 1 — get your FTP details

 

    You need three things, split across two tabs.

 

    The login is on Settings → FTP server settings:

 

The Palworld FTP server settings tab with FTP User and Password

 

    The address and port are on the Network tab:

 

The Palworld Network tab showing the server ports

 

FieldWhereValue
Host / FTP addressNetwork tabyour server IP, port 28349
UsernameSettings → FTP server settingsyour FTP User
PasswordSettings → FTP server settingsyour FTP Password

 

Step 2 — connect with a client

 

    Any standard FTP/SFTP client works — FileZilla and WinSCP are the usual picks. In the client:

 

  1. Enter the Host (your IP) and Port 28349.
  2. Enter the Username and Password from the FTP settings tab.
  3. Connect. You'll land in your server's file tree.

 

    If you prefer not to install anything, the panel's built-in File Manager browses, uploads and downloads the same files from your browser — no client required.

 

Step 3 — know where things live

 

    Your server root is /home/server/, containing steamapps/, Engine/, Pal/, linux64/, PalServer.sh and DefaultPalWorldSettings.ini:

 

The Palworld File Manager at /home/server/

 

    The two paths you'll use most:

 

WhatPath
Live configPal/Saved/Config/LinuxServer/PalWorldSettings.ini
World + character savesPal/Saved/SaveGames/<SteamID>/<WorldID>/ (world data, plus Players/ for characters)

 

    Note that DefaultPalWorldSettings.ini in the root is a template, not the live config — the file the server actually reads is the one under Pal/Saved/Config/LinuxServer/.

 

Step 4 — upload and download safely

 

    A few rules keep FTP from corrupting your world:

 

  • Stop the server before touching saves. Downloading or replacing files in SaveGames while the server is running risks copying a half-written, inconsistent save. Stop, transfer, then start.
  • Keep the folder structure intact. Character saves in Players/ are tied to their <SteamID>/<WorldID>/ path — don't rename or flatten those folders.
  • Mind the config overwrite. If you hand-edit PalWorldSettings.ini over FTP, set Overwrite config file (Settings → Server settings) to false first — otherwise the panel rewrites the file from its own fields on the next restart and your edits are gone.
  • Download a copy before you change anything, so you have a rollback (see restore a backup).

 

Additional Tips

 

  • FTP address = your IP + port 28349 (from the Network tab).
  • Login is on Settings → FTP server settings — User and Password.
  • No client needed — the panel File Manager does the same job in-browser.
  • Stop the server before copying or replacing saves.
  • Edit the live config under Pal/Saved/Config/LinuxServer/, not the root template.
  • Set Overwrite config file = false before hand-editing PalWorldSettings.ini.

 

Conclusion

 

    FTP gives you direct control of your gamever Palworld server's files: grab the FTP User/Password from Settings → FTP server settings, the address and port 28349 from the Network tab, and connect with FileZilla, WinSCP — or skip the client and use the panel's File Manager. Your config lives at Pal/Saved/Config/LinuxServer/PalWorldSettings.ini and your saves under Pal/Saved/SaveGames/. Stop the server before touching saves, keep folder names intact, and watch the overwrite setting, and FTP is a safe, powerful tool.

 

    Rent your Palworld server at gamever.io — full FTP access, a browser-based File Manager, and automatic backups so you can edit with confidence. Free trial, promo code WELCOME.

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