How to Catch Tocotoco in Palworld (Paldeck #53, Stats, Skills & Drops)

Tocotoco is a Neutral-element Pal, catalogued as Paldeck #53, and one of the more overlooked support Pals in Palworld's early roster. It isn't flashy in a fight, but its stat spread, partner skill, and a stacked list of eight active skills make it worth a closer look if you're filling out your Paldeck or deciding which Pals earn a slot on your team. Below is everything the primary database entry for Tocotoco documents — element, base work suitability, level-80 stat ranges, partner skill, the full active-skill list with power values, and its two confirmed drop items — with an explicit note wherever the source simply doesn't say.
Tocotoco Overview: Paldeck #53 and Element
Tocotoco is registered as Paldeck #53 and carries a single element type: Neutral. That places it outside the fire/water/grass/electric/etc. typing that governs elemental damage bonuses and weaknesses for most Pals — a Neutral Pal like Tocotoco doesn't get an elemental attack or defense multiplier either way in most matchups.
On the base work-suitability chart, Tocotoco is assigned exactly one job: Gathering, at level 1. That's the only work suitability the source records for it — no Handiwork, Kindling, Watering, Lumbering, Mining, or any other assignment is listed, so if you're base-planning around Tocotoco, plan for it as a level-1 Gathering hand and nothing else. The source does not document Tocotoco's rarity tier, egg type, drop rate at any specific sphere, or spawn habitat/biome, so none of that is stated here — those specifics are simply undocumented in the facts pulled for this article.

Tocotoco Stats and Work Suitability
At level 80, Tocotoco's documented stat range is:
- HP: 3,300 – 4,020
- Attack: 550 – 685
- Defense: 470 – 596
Those are ranges rather than fixed numbers because individual Pal stats vary with the specific stats/IVs of the captured or bred unit — the source lists the low and high end of that spread, not a single value. Doing the arithmetic on the spread itself: HP swings by 4,020 − 3,300 = 720 points from worst to best roll, Attack swings by 685 − 550 = 135 points, and Defense swings by 596 − 470 = 126 points. Turned into percentages of the low-end value, the ranking flips: HP's swing is 720 ÷ 3,300 ≈ 21.8%, Attack's is 135 ÷ 550 ≈ 24.5%, and Defense's is 126 ÷ 470 ≈ 26.8% — so Defense actually has the widest percentage swing of the three and HP the narrowest, even though HP's 720-point swing is the largest in raw points. A well-rolled Tocotoco gains the most absolute HP from a good roll, but proportionally it's Defense that varies the most between a bad roll and a good one.
Combined with its single Gathering Lv.1 work suitability, Tocotoco reads as a Pal built more for Paldeck completion and its combat skill list (below) than for base-building utility — it simply isn't assigned to any of the other production or handiwork lines the source tracks.

Tocotoco Partner Skill and Active Skills
Tocotoco's partner skill is Eggbomb Launcher, listed at level 1. The source records the skill's name and its unlock level but does not describe its exact effect (damage, cooldown, or ammo type), so treat "Eggbomb Launcher" as a named, level-1-unlocked partner skill with an undocumented effect description rather than guessing at what it does in combat.
The source lists eight active skills for Tocotoco, each with a power value but no listed element type or unlock-level requirement for the skill itself:
| Active Skill | Power |
|---|---|
| Megaton Implode | 1200 |
| Holy Burst | 700 |
| Pal Blast | 450 |
| Implode | 300 |
| Sand Tornado | 200 |
| Power Bomb | 120 |
| Power Shot | 80 |
| Air Cannon | 40 |
Sorted by power, Megaton Implode at 1200 is Tocotoco's hardest-hitting move by a wide margin over the next skill on the list, Holy Burst at 700 — 1200 ÷ 700 ≈ 1.71x the power, or put another way, Megaton Implode outputs 500 more power than Holy Burst. At the low end, Air Cannon's 40 power makes it the weakest of the eight. The source does not document which level a Pal needs to be to unlock any specific skill on this list, so skill-unlock timing is undocumented here.

Tocotoco Drops and Catching Tips
Tocotoco has two confirmed drop items:
- Gunpowder — 1 per drop
- Tocotoco Feather — 1 per drop
The source does not specify a drop-rate percentage for either item, nor does it list a minimum drop count versus a chance-based bonus drop — so treat "1" as the documented base quantity, not a guaranteed-versus-chance breakdown. Beyond the drop table, the source does not document Tocotoco's spawn locations, preferred biome, day/night spawn behavior, capture-rate modifier, or any egg-hatching/breeding information — all of that is undocumented in the primary source used for this article, so no coordinates, breeding pairs, or catch-sphere recommendation are given here.
Tips: Since Tocotoco is Neutral-element, don't expect an elemental damage bonus or penalty either way when catching or fighting it. Its only confirmed work assignment is Gathering Lv.1, so slot it there rather than expecting it to pull weight in Kindling, Handiwork, or Mining. If you're farming Gunpowder for firearms/explosives crafting, Tocotoco is a documented source of it — just note the source doesn't give a drop rate, so expect variance per kill/capture. Because spawn locations aren't documented here, check an in-game map or the live Paldeck entry for current sighting reports before planning a dedicated catching run.
Running your own Palworld 1.0 server
If you're chasing Tocotoco (or any specific Pal) across a big map, a dedicated server gives you a persistent world that doesn't shut down when you log off solo — useful for multi-session farming runs, base building near a preferred capture area, or running a Neutral-Pal-focused server with friends. Config files, launch arguments, and admin console commands are all yours to tune once the server's running: adjust catch rate, drop rate, or day-length settings to match how you want to farm Pals like Tocotoco. Get your own Palworld server running in minutes with code WELCOME for a discount on your first month.
Conclusion
Tocotoco is a Neutral-element, Paldeck #53 Pal with a narrow but clear profile: Gathering Lv.1 as its only base job, a mid-range level-80 stat spread (720 points of HP variance top to bottom), an undocumented-effect partner skill in Eggbomb Launcher, and eight active skills topped by the heavy-hitting Megaton Implode at 1200 power. Its drop table — Gunpowder and Tocotoco Feather — makes it a documented source for anyone farming those materials. What isn't documented — spawn locations, capture-rate modifiers, egg type, and breeding combinations — is worth checking against the live Paldeck or your own in-game sightings before you build a farming route around it. Track down Tocotoco and the rest of the Paldeck with friends on a persistent world of your own.
