How to Catch Leezpunk in Palworld (Paldeck #73, Skills & Drops)

Leezpunk hero card showing the Dark-element Pal Leezpunk, Paldeck #73, on a dark gradient.

 

    Leezpunk is a Dark-element Pal that sits at Paldeck #73 — no rarity or encounter-timing context is documented alongside that number. Its documented profile covers a Too Cool to be Seen partner skill (listed at Level 1, name only), work ratings across Handiwork, Gathering, and Transporting, an eight-move active skill list topped by a 600-power Dark Whisp, and three confirmed drops — Copper Key, Silver Key, and Leezpunk Crest. Here is everything paldb.cc's Leezpunk page actually confirms — and what it doesn't.

 

Leezpunk at a Glance

 

FieldDetails
Paldeck ##73
ElementDark
Partner SkillToo Cool to be Seen (listed at Level 1)
Work SuitabilityHandiwork Lv1, Gathering Lv1, Transporting Lv1
Notable DropsCopper Key, Silver Key, Leezpunk Crest (1 each)

 

Where to Find Leezpunk

 

Identity card summarizing Leezpunk's element, partner skill, work suitability and drops.

 

    This is the honest gap in the record: the paldb.cc profile used for this article does not list Leezpunk's spawn biomes, level range, egg type, CombiRank, or any Alpha/boss variant. If you're hunting Leezpunk specifically, treat its location as undocumented here — check its live Paldeck entry in-game once you've encountered one, since that's the only confirmed way to pin down where it spawns on your save.

 

    What the source does confirm is Leezpunk's type: Dark, a single element with no secondary typing listed. The source doesn't include a type-effectiveness chart for Dark, so no elemental-counter recommendation is possible from this data alone — don't assume a specific counter-element without checking that separately.

 

Skills & Combat

 

Ranked list of Leezpunk's active skills by power, from Dark Whisp down to Poison Blast.

 

    Leezpunk's partner skill is named Too Cool to be Seen and is recorded at its base, Level 1 tier — but the source lists only the name and level, not a text description of what it does. Treat the skill's actual in-game effect as undocumented until confirmed on Leezpunk's live entry; the name alone isn't enough to infer a mechanic.

 

    The source's active-skill table for Leezpunk lists 16 entries, but they're the same eight moves repeated once each (16 ÷ 2 = 8 unique moves) — this article lists the unique set rather than the duplicated raw table:

 

  • Dark Whisp — 600 power
  • Dark Laser — 450 power
  • Nightmare Ball — 300 power
  • Spirit Flame — 200 power
  • Ignis Breath — 160 power
  • Shadow Burst — 80 power
  • Dark Ball — 50 power
  • Poison Blast — 30 power

 

    That's a wide spread — Dark Whisp at 600 is 20 times the power of the entry-level Poison Blast (600 ÷ 30 = 20). No unlock levels are recorded in the source for any of these eight moves, so treat the list as Leezpunk's full learnable pool rather than a level-by-level progression.

 

Level 80 Stats & Drops

 

Table of Leezpunk's Level 80 HP, Attack and Defense ranges alongside its three drops.

 

    At Level 80, Leezpunk's stat ranges (IV-dependent) are:

 

  • HP: 4,100 – 5,060 — a 960-point swing, with the top end running 23.4% higher than the bottom (960 ÷ 4,100 = 0.234).
  • Attack: 580 – 724 — a 144-point spread, 24.8% higher at the top (144 ÷ 580 = 0.248).
  • Defense: 350 – 440 — a 90-point spread, 25.7% higher at the top (90 ÷ 350 = 0.257).

 

    Those spreads sit in a similar range to each other, so Leezpunk doesn't read as a specialist tank or a fragile glass cannon from this data alone — the IV swing is fairly even across HP, Attack, and Defense. Its work suitability backs up the generalist read: Handiwork Lv1, Gathering Lv1, and Transporting Lv1 — three base jobs, all at the entry tier, nothing standout. The source confirms three drops — Copper Key, Silver Key, and Leezpunk Crest, each listed at a quantity of 1 — with no drop-rate percentage documented for any of them.

 

Practical tips

  • Leezpunk's spawn location, egg type and CombiRank are not documented in the source used for this article — confirm them from its live in-game Paldeck entry if you need them.
  • The Too Cool to be Seen partner skill's actual effect isn't described in the source beyond its name and Level 1 tier — don't assume a specific mechanic until you've checked it in-game.
  • For base assignments, Leezpunk covers three low-tier jobs at once (Handiwork Lv1 / Gathering Lv1 / Transporting Lv1) — useful as a flexible fill-in rather than a specialist.
  • Dark Whisp (600 power) is Leezpunk's hardest-hitting confirmed move, 20x its weakest listed move.
  • Its confirmed drops — Copper Key, Silver Key, and Leezpunk Crest — are each listed at quantity 1, with no drop-rate percentage documented.

 

Running your own Palworld 1.0 server

 

    Tracking down a lower-profile Pal like Leezpunk often means several return trips to re-check spawns, drops and its live Paldeck entry rather than one clean session. A hosted Palworld server keeps your world, bases and Pal boxes available 24/7 so you can pick the hunt back up whenever you have time, supports full crossplay so friends on any platform can help confirm spawn data, and handles one-click backups and automatic updates so nothing you've already caught is ever at risk.

 

Conclusion

 

    Leezpunk is a Dark-element Pal at Paldeck #73 with a Too Cool to be Seen partner skill, Handiwork Lv1 / Gathering Lv1 / Transporting Lv1 work ratings, an eight-move skill list topped by Dark Whisp at 600 power, and three confirmed drops — Copper Key, Silver Key, and Leezpunk Crest (1 each). What the sourced profile doesn't confirm — spawn location, egg type, CombiRank, the partner skill's actual effect, and any elemental matchups — is worth flagging rather than guessing at, and this article has kept those gaps explicit rather than papering over them.

 

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