Every New Creature in Valheim's Deep North (1.0)

Valheim exited Early Access on 2026-09-09, and the patch notes for version 1.0 name the Deep North as the game's final biome. Iron Gate's own release notes list a specific roster of new fauna for it — ten enemies, one tameable mount, four passive animals, one boss and eleven trophies — but the notes themselves contain no numbers: no health, no damage, no stamina cost, no armor value, no resistance, no drop percentage. Everything below that names a creature is sourced directly to that patch-notes page. Everything that would normally be a stat is flagged undocumented instead of guessed, because the source simply doesn't publish it.
The Ten New Enemies

The official notes list ten hostile creatures under the Deep North: Barka, Elaking, Eyeless One, Fallen Warrior, Gammeltroll, Hexen, Krigen, and three separately named "Pulp" variants — Hexahedric Pulp, Shapeless Pulp and Tiny Pulp. That's the wording used in the source itself; it isn't a paraphrase, and the three Pulp names are worth quoting exactly because they're the oddest entries on the list and easy to mangle from memory.
No health pools, no attack values, no stagger thresholds and no resistances are published for any of the ten. The source simply doesn't include that data as of this article's writing. Treat any number you see attached to these ten names elsewhere as unverified until it cites something more specific than "the patch notes."
The Tameable Moose and the Passive Wildlife

The Deep North's headline addition for many players won't be a threat at all. The patch notes list it under its own category, quoted verbatim: "Creature/Enemy: Moose (tameable and rideable)." The notes also call out a Moose Calf separately.
Alongside the Moose, four creatures are grouped as passive: Seal, Baby Seal, Writhan and Moose Calf (the calf appears in both the tameable note and this passive grouping — the source treats it as related to, but distinct from, the adult Moose entry). None of the four have a published temperament detail beyond "passive," and no taming mechanic, saddle requirement, feed item or mount speed is documented for the Moose. If you're planning to tame one on day one, budget for trial and error — the source gives you the "what," not the "how."
Kall Fimbulbringer, the Deep North Boss

The Deep North's boss is named in the patch notes as Kall Fimbulbringer, listed under the category "Boss." That is the entirety of what the source states about it directly — no health total, no attack list, no arena description, no summoning item, and no loot table. None of that is sourced anywhere in the 1.0 patch notes, so none of it is stated here.
Eleven Trophies, and Two That Don't Match a Named Creature
The patch notes also list eleven new trophies for the Deep North: Barka, Elaking and Eyeless One trophies (three, one per named enemy), a single Pulp Trophy covering all three Pulp variants, plus Hexen Trophy, Krigen Trophy, Moose Trophy, Seal Trophy and Writhan Trophy — that's 3 + 1 + 5 = 9 trophies that map cleanly onto a creature named elsewhere in the same notes.
The remaining two don't: a Frost Blob Trophy and a Lava Blob Trophy are both listed, but neither "Frost Blob" nor "Lava Blob" appears anywhere in the ten-name enemy list, the tameable note, or the passive-creature grouping above. That's 9 matched + 2 unmatched = 11 trophies total, and the source gives no explanation for the gap. It's possible these are alternate names for two of the ten enemies already listed (a "Fallen Warrior" reskin, one of the Pulp variants, or something else entirely), or they could name creatures the patch notes simply forgot to list separately. Either reading is speculation — the honest answer is that the source creature for both the Frost Blob and Lava Blob trophies is currently undocumented, and this article won't guess which of the ten it is.
Deep North creature roster, at a glance
- 10 enemies named directly: Barka, Elaking, Eyeless One, Fallen Warrior, Gammeltroll, Hexen, Krigen, Hexahedric Pulp, Shapeless Pulp, Tiny Pulp.
- 1 tameable mount: the Moose, explicitly "tameable and rideable" — plus a separately listed Moose Calf.
- 4 passive animals: Seal, Baby Seal, Writhan, Moose Calf.
- 1 boss: Kall Fimbulbringer.
- 11 trophies, of which 2 (Frost Blob, Lava Blob) don't match any named creature above.
- Add it up and the source names 10 + 1 + 4 + 1 = 16 distinct creatures by the time you include the Moose and every passive animal — before counting whatever the two mystery trophies turn out to represent.
- No health, damage, resistance, drop-rate or comfort numbers are published for anything on this list. Anything you read elsewhere with a specific figure attached should cite something more current than the 1.0 patch notes.
Running your own Valheim server
A biome this new means a world worth exploring together while everyone is still learning what's in it — and a persistent server is what keeps a Deep North expedition from resetting every time everyone logs off. A gamever Valheim server stays live around the clock for up to 10 players, with one-click backups before you go looking for Kall Fimbulbringer and automatic updates so the whole group is running the same 1.0 build.
Conclusion
Valheim's 1.0 "Deep North" update, released 2026-09-09, adds a named roster of 10 enemies, 1 tameable Moose, 4 passive animals, 1 boss and 11 trophies — 16 distinct creatures by name, plus two trophies (Frost Blob, Lava Blob) that don't match anything else on the list. What the official patch notes do not add is a single number: no health, damage, resistance, stamina cost or drop rate is published for any of it. Any specific figure you see attached to Barka, Kall Fimbulbringer, or any other name on this list did not come from Iron Gate's own 1.0 patch notes — treat it as unverified until it cites something more specific.
Want somewhere stable to explore it? Set up a Valheim server at gamever.io in minutes, with one-click backups and 24/7 uptime for the whole crew. Use promo code WELCOME for a free trial.
