Enshrouded Custom Difficulty: Every Value You Can Tune

Combat against a shrouded enemy in Enshrouded

 

    Enshrouded's named presets — Default, Relaxed, Hard, Survival — are quick ways to set a feel, but they move dozens of hidden values together. When you want a world that is, say, gentle on survival but brutal in a boss fight, you switch to the Custom preset and set each value yourself. This guide is the deep dive: the individual gameSettings fields you can change on a gamever-hosted server, what each one does, and the ranges it accepts. For the preset overview and the one-click panel controls, see our difficulty presets guide; this article picks up where that one stops.

 

Step 1 — switch the preset to Custom

 

    Custom difficulty is a two-part job: you flip the preset on the panel, then edit the detailed values in the config file.

 

    Open the Settings tab and set Server Settings Preset to Custom, adjust the day/night durations if you want, and Save. This is the single Settings page — Enshrouded exposes the preset and the day/night length here, and everything else lives in the config file.

 

The Enshrouded Settings page with the difficulty preset

 

    The detailed values only take effect when the preset is Custom. On Default, Relaxed, Hard or Survival, the game uses the preset's own numbers and ignores the ones below.

 

Step 2 — edit the values with the server stopped

 

    The individual values live in the gameSettings block of enshrouded_server.json. Enshrouded rewrites that file every time the server stops, so a running edit is thrown away. Always:

 

  1. Stop the server (Overview → Stop).
  2. Open File Manager, edit enshrouded_server.json, and find the gameSettings block (or edit over FTP).
  3. Start the server.

 

    Keep the JSON valid — one stray comma and the server rejects the file — and copy the text out first as a backup (see backup & restore). For the full tour of the file's other sections, see the config file guide.

 

    Two formatting rules matter before you touch a number:

 

  • Factor fields are multipliers, where 1 is the default (normal). 0.5 halves, 2 doubles.
  • Time fields are stored in nanoseconds, not minutes — 600000000000 is 10 minutes. The game shows minutes in its UI, but the file wants the long number.

 

Combat and enemies

 

FieldWhat it doesRange
enemyDamageFactorHow hard regular enemies hit (bosses excluded).0.25 – 2.5
enemyHealthFactorRegular-enemy health pool.0.25 – 4
enemyStaminaFactorHow long enemies can keep attacking before tiring.0.5 – 2
enemyPerceptionRangeFactorHow far enemies notice you.0.5 – 2
bossDamageFactorBoss damage, tuned separately from regular enemies.0.2 – 5
bossHealthFactorBoss health pool.0.2 – 4
threatBonusHow strongly enemies prioritise and swarm you.0.25 – 4
randomSpawnerAmountDensity of roaming spawns.Few / Normal / Automatic / Many / Extreme
aggroPoolAmountHow many enemies can engage you at once.Few / Normal / Many / Extreme
pacifyAllEnemiestrue makes regular enemies passive — a pure building mode.true / false

 

Your character (survival)

 

FieldWhat it doesRange
playerHealthFactorYour maximum health.0.25 – 4
playerManaFactorYour mana pool.0.25 – 4
playerStaminaFactorYour stamina pool.0.25 – 4
playerBodyHeatFactorHow fast cold/heat affects you.0.5 – 2
playerDivingTimeFactorHow long you can hold your breath underwater.0.75 – 2
enableDurabilityWhether gear wears out and needs repair.true / false
enableStarvingDebuffWhether an empty hunger bar actively harms you.true / false
foodBuffDurationFactorHow long food buffs last.0.5 – 2
fromHungerToStarvingGrace time before hunger turns into starving (nanoseconds).300000000000 (5 min) – 1200000000000 (20 min)
shroudTimeFactorHow long you survive inside the Shroud.0.5 – 2

 

Mining, resources and progression

 

FieldWhat it doesRange
miningDamageFactorHow fast you break ore and terrain nodes.0.5 – 2
plantGrowthSpeedFactorFarm/plant growth speed.0.25 – 2
resourceDropStackAmountFactorHow much a gathered node yields.0.25 – 2
factoryProductionSpeedFactorCrafting-station / production speed.0.25 – 2
perkCostFactorSkill-point cost of perks.0.25 – 2
perkUpgradeRecyclingFactorHow much you recover when recycling a perk upgrade.0 – 1
experienceCombatFactorXP gained from combat.0.25 – 2
experienceMiningFactorXP gained from mining.0 – 2
experienceExplorationQuestsFactorXP from exploration and quests.0.25 – 2

 

Death penalty, world and weather

 

FieldWhat it doesRange
tombstoneModeWhat you drop on death.AddBackpackMaterials / Everything / NoTombstone
tamingStartleRepercussionWhat a startled animal costs you while taming.KeepProgress / LoseSomeProgress / LoseAllProgress
dayTimeDurationLength of daytime (nanoseconds).120000000000 (2 min) – 3600000000000 (60 min)
nightTimeDurationLength of night (nanoseconds).120000000000 (2 min) – 3600000000000 (60 min)
weatherFrequencyHow often weather events occur.Disabled / Rare / Normal / Often
fishingDifficultyHow hard the fishing minigame is.VeryEasy / Easy / Normal / Hard / VeryHard
enableGliderTurbulencesWhether wind buffets your glider.true / false
curseModifierOverall curse/altar challenge scaling.Easy / Normal / Hard
flameLevelFogRemovalHow much Flame Altar level pushes back the Shroud.1 – 11

 

    tombstoneMode = NoTombstone keeps everything on death; Everything drops your whole inventory. The day/night values are the same two durations exposed on the Settings page.

 

Two quick recipes

 

  • Chill builder: pacifyAllEnemies: true, enableDurability: false, enableStarvingDebuff: false, miningDamageFactor: 2. A peaceful, resource-rich world for building.
  • Hardcore run: enemyDamageFactor: 2, enemyHealthFactor: 2, bossHealthFactor: 2, playerHealthFactor: 0.5, tombstoneMode: Everything. Punishing combat with a real cost to dying.

 

Additional Tips

 

  • Flip the preset to Custom first — every value below is ignored on a named preset.
  • Stop the server before editing, or Enshrouded overwrites your changes when it next shuts down.
  • 1 is normal for every ...Factor field; nudge in small steps and test before going extreme.
  • Time fields are in nanoseconds — 600000000000 = 10 minutes. Set day/night on the Settings page instead if the long numbers are fiddly.
  • Bosses are tuned separately — bossDamageFactor / bossHealthFactor don't follow the regular enemy factors.
  • Keep the JSON valid and back up the text first — a missing comma stops the server loading.

 

Conclusion

 

    Enshrouded's Custom preset turns a handful of named difficulties into roughly forty individual dials — enemy and boss scaling, your own survival stats, gathering and XP rates, the death penalty, and the day/night and weather of the world itself. Set the preset to Custom on the Settings page, stop the server, edit the gameSettings block of enshrouded_server.json, and start again. Remember the two rules: factors centre on 1, and times are in nanoseconds.

 

    Rent your Enshrouded server at gamever.io — a browser JSON editor, full FTP and one-click presets so you can tune every last value from the panel. Free trial, promo code WELCOME.

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