Charred Warlock in Valheim: Attacks, Summons and Drops Explained

The Charred Warlock is a Demon-faction spellcaster found only in the Ashlands, fighting at range with a fire bolt (2–20° spread, no documented homing) and a battlefield-filling summon. It has 600 health at 0-star, is weak only to Spirit, immune to Poison, and very resistant to Fire — the exact element its own Fire attack deals. Add a hand-picked ability to flood a fight with cheap green Twitchers, and a lone Warlock is less a single threat than a fight-management problem.
Charred Warlock at a Glance
| Field | Value |
|---|---|
| Faction | Demon |
| Location | Ashlands |
| Health (0-star) | 600 |
| Health (1-star) | 1,200 |
| Health (2-star) | 1,800 |
| Weak to | Spirit |
| Resistant to | Pierce, Frost |
| Very resistant to | Fire |
| Immune to | Poison |
| Stagger threshold | 50% |
Do the health math. 0-star to 1-star is a flat double (600 → 1,200, +100%); 1-star to 2-star adds another 600 on top (1,200 → 1,800, +50%) — so the jump gets smaller in percentage terms even though the raw health gain (600) is identical each time.
Read the elemental matchups together. A Charred Warlock's own bolt and burn are both Fire, and the Warlock itself is very resistant to Fire — so reflecting or matching its own element back at it does little. The wiki's sourced data names exactly one damage type it's weak to: Spirit. Poison is a dead end (immune), and Pierce/Frost only do reduced damage (resistant).
Its Two Attacks: Fire and Summon

| Ability | What it does | Cooldown / Range |
|---|---|---|
| Fire | Launches a green fireball at 12 m/s (up to 20s flight, 2–20° spread) dealing 100 Pierce on impact; the impact also opens a 3.5m fire vortex for 7 seconds that inflicts Burning (20 Blunt + 70 Fire) | Every 8s, within 20m |
| Summon | Summons one Summoned Twitcher — a green Charred Twitcher with only 50 health but identical attacks and attributes otherwise — within 5m of the caster | Every 10s, within 30m |
Add up a single Fire hit. Direct impact (100 Pierce) plus the follow-up Burning vortex (20 Blunt + 70 Fire) is 100 + 20 + 70 = 190 total damage at 0-star if you eat the bolt and stand in the resulting fire — which is exactly what the infobox's own "100 Pierce + 20 Blunt, 70 Fire" damage line adds up to. At 1-star the Pierce component alone scales to 150 (150 + 90 = 240), and at 2-star to 200 (200 + 90 = 290) — only the direct hit scales with stars; the burn stays fixed.
The Summon cap is shared, not per-Warlock. A maximum of 10 Summoned Twitchers can exist at once across every loaded Charred Warlock, not 10 per caster — and even once that cap is hit, a Warlock keeps trying to cast Summon anyway rather than switching to something else. Separately, the wiki's "Attacks and abilities" notes give Charred Warlocks a 50% chance to spawn wearing a Charred Helmet, a piece unique to the Charred armor set worth 60 Armor — the source doesn't say whether this changes by star level, so treat it as a flat 50% at any tier.
Reading the Threat

- Its only stated weakness is Spirit. The source gives no specific weapon or arrow recommendation beyond the damage type itself.
- It's very resistant to Fire and immune to Poison — those two elements do reduced or no bonus damage here.
- Fire is a ranged attack usable within 20m every 8 seconds; Summon is usable within 30m every 10 seconds — closing distance fast limits how many casts you eat.
- The Twitcher-summon cap (10) is shared across the whole loaded area, so multiple Warlocks compound the problem instead of each getting their own quota.
The Ashlands' own runestone lore frames the Charred as tragic rather than simply hostile: "But for those who are burned by a drake's fire, the blessing is a curse. They are killed and quickened at the same time, caught forever between death and life. Such are the unfortunate souls who wander this ruined land, with flames for flesh and agony in every moment. They cannot be destroyed, only pitied."
Drops and Where to Find One

| Drop | 0-star | 1-star | 2-star |
|---|---|---|---|
| Charred bone | 1–2 | 2–4 | 4–8 |
| Warlock trophy | 5% | 5% | 5% |
Three sourced ways to meet one, all inside Ashlands structures. A Charred Fortress spawns up to 3 Charred Warlocks as a one-time event (can be starred); the fortress's Effigy of Malice randomly spawns them when a player is nearby (the wiki's spawn table lists this at a frequency value of 2, with no defined unit beyond that number, and stars are possible); and a Monument of Torment (Elite) can also spawn one nearby, but only as a 2-star variant, also at a frequency of 2. What that frequency number actually converts to — a percentage, a per-minute rate, or a relative weight against other spawns — is undocumented in the source.
Practical tips
- Bring Spirit damage. It's the only weakness the source names — Fire and Poison gear both underperform here.
- Close the gap fast. Both Fire (20m) and Summon (30m) are ranged; melee range denies both casts their usable window.
- Watch the shared Twitcher cap. In a multi-Warlock fight (like inside a Charred Fortress), the 10-Twitcher ceiling means killing adds fast matters more than out-damaging the caster itself.
- Expect a Charred bone every time at 0-star (1–2), scaling to 4–8 at 2-star — the Warlock trophy stays a flat 5% regardless of star level.
- A Charred Helmet has a 50% chance to drop with it, worth grabbing for its 60 Armor if you're collecting the Charred set.
Running your own Valheim server
A Charred Fortress full of Warlocks, Twitchers and an Effigy of Malice doesn't stay cleared between sessions if the world resets or a host forgets to keep the server running — the fortress and its spawn points regenerate with the world. A gamever Valheim server keeps that Ashlands progress persistent for up to 10 players, with one-click backups and automatic updates, so a half-cleared fortress raid is exactly where you left it next login.
Conclusion
The Charred Warlock is a 600–1,800 health Ashlands caster (scaling by star), weak only to Spirit, very resistant to Fire, and immune to Poison. Its Fire bolt totals 190–290 damage combining the direct Pierce hit and its Burning vortex, while Summon floods the fight with 50-health Twitchers up to a shared cap of 10 across every loaded Warlock. It drops Charred bone (1–2 to 4–8, by star) almost every time and a Warlock trophy at a flat 5%, and shows up in three sourced spots: a one-time Charred Fortress event (up to 3), the Fortress's Effigy of Malice, and a 2-star-only spawn from a Monument of Torment (Elite).
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