Adamant Equipment: Crafting and Stats

Adamant armour and weapons overview art

 

    The wiki's own definition is short and specific: "Adamant equipment are a set of power level 7 armour, weapons, and tools made with adamant bars." That single line covers three armour pieces, a shield, seven melee weapons, a crossbow, four arrow types, two bolt types, and three tools — all sharing the same power level and the same metal. What follows is every number the wiki actually publishes for that set, and just as importantly, every number it leaves blank rather than guesses at.

 

Armour and Shield: The Numbers

 

Table of adamant armour durability and defence values

 

    The three-piece armour set is fully specified. Adamant Helmet: 1500 durability, 21 melee / 19 ranged / 18 magic defence. Adamant Platebody: 1500 durability, 53 / 47 / 45. Adamant Platelegs: 1500 durability, 32 / 28 / 27. The wiki's own totals row checks out against the individual pieces: 21 + 53 + 32 = 106 melee defence, 19 + 47 + 28 = 94 ranged defence, and 18 + 45 + 27 = 90 magic defence — the arithmetic matches what the table claims, so there's no rounding trick hiding in the total.

 

    The Adamant Shield runs separately at 1600 durability and 65 block, higher durability than any single armour piece.

 

    One thing the table does not give, despite having a column for it: "Crafting Requirements" is blank on every row, for every armour piece and the shield alike. The wiki names the material family (adamant bars) in its general description, but it does not itemize quantities or any secondary materials per piece anywhere on this page. Treat the actual bar counts as undocumented until a more specific source fills them in.

 

Melee Weapons: Base Damage and Combos

 

Table of adamant melee weapon damage and combo stats

 

    Seven weapons share the adamant tier, and the table draws a clean line by weapon weight. The three heaviest weapons — Warhammer (156–244, Crush), Greataxe (168–294, Slash) and Greatsword (126–219, Slash) — each swing with a 4-hit combo and block at 44. The lighter class — Mace (114–202, Crush), Sword (93–168, Slash) and Scimitar (76–160, Slash) — combos at 5 hits and blocks at 30. The Dagger sits with the lighter class on block (30) but stands alone on combo length at 7 hits, dealing 59–152 per hit, applied more often than anything else on it.

 

    Durability for every one of these seven weapons is marked with a literal "?" in the wiki's own table — not a blank cell, but the wiki's explicit "unknown" marker. That's a notable contrast with the armour section above, where durability is fully specified for every piece. Don't assume a number here; the source itself doesn't have one yet.

 

Ranged Kit: Crossbow, Arrows and Bolts

 

    The ranged side of the adamant line exists, by name, but almost nothing about its performance is documented. The Adamant Crossbow is listed with no durability figure and no damage multiplier. Four arrow types carry the adamant name — Adamant Arrow, Adamant Fire Arrow, Adamant Barbed Arrow, and Poisoned Adamant Arrow — but the wiki gives none of them a value for additional damage, damage multiplier, or damage type. The same is true of both bolt types, Adamant Bolts and Enchanted Adamant Bolts: named, categorized, and otherwise blank.

 

    This isn't a gap in this article — it's a gap in the source itself. If you're trying to decide whether adamant ranged gear is worth crafting over the melee line, the honest answer right now is that the wiki simply hasn't published the numbers that would let you compare them.

 

Tools and the RuneScape Connection

 

Table of adamant tools and the RuneScape armour comparison

 

    Three tools round out the set — Adamant Pickaxe, Adamant Logging Axe, and Adamant Spade — and all three follow the same pattern as the ranged weapons: confirmed to exist, with durability, block and damage-type columns left empty on the wiki page.

 

    The one place the page does get specific is its own Trivia note, and it's worth quoting exactly as written rather than paraphrasing: "The armour's appearance closely resembles that of RuneScape (RS3), but being given a more modernizes look, compared to its RuneScape counterpart." (The grammar there is the wiki's own, not a transcription error on this end.) The wiki backs that up with a gallery pairing concept art for the full weapon and tool set against a side-by-side image captioned "RuneScape, Old School RuneScape, and RuneScape: Dragonwilds adamant armour" — so the visual lineage is a stated design choice, not a fan theory.

 

Practical tips

  • Armour totals 106 melee / 94 ranged / 90 magic defence across Helmet, Platebody and Platelegs — verified by adding the three pieces, matching the wiki's own total row.
  • The Shield adds 1600 durability and 65 block, tougher than any single armour piece.
  • The Dagger is the only 7-combo melee weapon in the set; everything else runs 4 or 5 hits.
  • Every melee weapon's durability is unknown — the wiki marks it with a literal "?", not a number.
  • Crafting material quantities are undocumented for every armour piece and the shield, despite the table having a column for them.
  • The entire ranged line — Crossbow, four arrow types, two bolt types — has no published damage figures.
  • Tools (Pickaxe, Logging Axe, Spade) are confirmed to exist with no stats attached yet.

 

Running your own Dragonwilds server

 

    Working through a full equipment tier like this — smelting enough adamant bars for three armour pieces, a shield, and whichever weapons your group actually wants — takes a persistent world you can keep coming back to. A gamever Dragonwilds server keeps that progress in place between sessions, with automatic updates and one-click backups, so a bad crafting run doesn't cost you materials you already gathered.

 

Conclusion

 

    Adamant equipment is Dragonwilds' power level 7 tier, and the wiki backs a good chunk of it with hard numbers: three armour pieces totaling 106 melee / 94 ranged / 90 magic defence at 1500 durability each, a 1600-durability, 65-block shield, and seven melee weapons running from the Dagger's 59–152 (at a unique 7-hit combo) up to the Greataxe's 168–294. What the page does not back up matters just as much — crafting material quantities, every melee weapon's durability, and every single ranged and tool stat are undocumented, so treat any specific figure you see for those elsewhere as unverified until the wiki catches up. The one flourish the page does confirm outright is aesthetic: the wiki's own trivia ties the armour's look directly back to RuneScape (RS3), reskinned rather than reinvented.

 

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